Autodesk Acquires Numenus Ray Tracing Technology

Autodesk has acquired certain technology related assets from Numenus, a software provider of high-end visualisation technology used to efficiently render and review 3D datasets.

Terms of the transaction were not disclosed.

[The image alongside is considered one of Numenus’s best renderings.]

Founded in 2009 and based in Germany, Numenus specialises in interactive rendering directly from NURBS (Non-Uniform Rational B-Splines) data to provide instant, photorealistic design renderings for designers, engineers and marketing professionals.

As a result of the acquisition, Autodesk software users should gain more accurate visualisation of surfaces and spend less time preparing quality visualisation data.

“High-end, instantaneous visualisation capabilities are a necessity in the world of design,” said Andrew Anagnost, vice-president of suites, Web services and subscription at Autodesk. “Combining advanced ray tracing technology with powerful visual communication tools transforms how designers, engineers and marketing teams consume, review and share visual designs.”

The acquisition reflects Autodesk’s desire to provide a comprehensive Digital Prototyping solution to manufacturers of all sizes, giving them the ability to design, visualise and simulate their products before they are built.

Autodesk acquires Numenus.

[Realtime Ray Tracing using RenderGin. Image courtesy Numenus.]

The addition of the Numenus technology will specifically strengthen Autodesk’s ability to address high fidelity visualisation for technical surfacing and advanced design reviews as part of Autodesk’s commitment to automotive design workflows.

Numenus’ founders are now part of Autodesk. Numenus CEO Dr Oliver Abert is the specialist for Ray Tracing and NURBS surfaces. The RenderGin software is based on his Ph.D. research work at the University of Koblenz-Landau.